

Furthermore, as you dash into enemies, a homing target appears on the enemy that allows you to ‘shoot-and-forget’ your attacks from wherever on the screen with your photon laser gun that will fire endlessly. With each bounce off the wall, a bullit partially refills. In a way to encourage the ricocheting mechanic, Copen is given three ‘bullits’ that appear on the bottom of the screen, with each bullit used for a Dash move. The gameplay of Gunvolt Chronicles: Luminous Avenger iX is designed around the concept of ricocheting off of as many walls as possible using the Bullit Dash ability and by dashing into as many enemies as possible. Even when I was zipping around the level from battle to battle, I felt like I needed to keep one eye on the design that was around me due to the fact that I simply didn’t want to miss any of the artwork, and I am hopeful that INTI CREATES will put out an artbook after the game’s release to satisfy my desire for this world’s design.

The pixel-style art is well done, and the character models and background graphics are top-notch. At E3 2019, I dove into a hands-on demo of the game where I played as Copen and I took on a level (‘Stone Ruins’) in the game, complete with a boss fight at the end.įirst thing first: Gunvolt Chronicles: Luminous Avenger iX is a beautiful throwback to the SNES-era graphics. Gunvolt Chronicles: Luminous Avenger iX is one of those games that manages to exceed the quality of the series that some people claim it is a clone of.
GUNVOLT CHRONICLES LUMINOUS AVENGER IX LOGO PC
Platform(s): Nintendo Switch, PlayStation 4, PC (Steam) Title: Gunvolt Chronicles: Luminous Avenger iX
